With html5gaminginitiatives popping up all over the place, many web developers will soon build their first game. One of the most common pain points for new game developers is physics, so I demo'd a simple game physics primer for Barcamp Charlotte.
It implements some of the most common game physics in a minimalist fashion for new html5 game developers. Check it out.
If you're interested in the Barcamp Charlotte Un-conference, which is part community-building and part presentation-making, check out Jeremy's coverage of the day's events.